Battlefield 6is a return to form for the long-running FPS franchise, and that includes the time-honored tradition of Recon players plinking headshots from the map’s periphery. To be fair, this is a legitimate role; I won’t pretend that snipers have no place in the game. While some players would prefer to see scope glint completely removed, simply aiming at an enemy can help keep them pinned down, making it easier for teammates to advance.
But a quarter of the team sniping (an over-estimate, to be sure) can be actively detrimental to securing objectives.Battlefield’s game modesinclude plenty of arena-shooter types, like Team Deathmatch and Domination, but the core experience in Conquest, Breakthrough, and Rush relies heavily on players not just maximizing their K/D ratio. Sniping inBattlefieldis awesome – I love mastering the bullet drop of each entry – but there’s a better way to play the Recon class.
You Should Be Using DMRs On BF6’s Recon Class
A Better Alternative To Sniping
Recon heavily incentivizes sniping by having its signature weapon be sniper rifles, butyou can be much more effective using a DMR. There are two in theBattlefield 6open beta: the M39 EMR and the SVK-8.6. I prefer the SVK, but they’re both very good when used correctly. The only downside is you won’t one-shot any enemies at full health like you may with a sniper rifle, but it’s negligible, since both are semi-automatic and can two-tap enemies at any range.
You don’t have to spend time making sure you’re getting a headshot, as two quick hits will kill any opponent. But you’ll also be more effective at varying ranges with a DMR. I recommend using anywhere between a 3x and 5x zoom scope. If you go under 4x, you won’t have any scope glint, but all of them are likely to be less conspicuous than a sniper rifle scope. I also advise taking this even further andusing a suppressor on your DMR– you’ll usually want to be elevated, so keeping your dot off of enemy mini-maps will help tremendously.
Using A DMR Lets You Play The Objective
Overwatch & Counter-Sniping
Most importantly, the added ability to engage at closer range witha DMR lets you actively contribute to taking and defending objectives, which is paramount inBattlefield. Recon’s most important class feature is auto-spotting, which doesn’t require a sniper (in case you still need to complete thatopen beta challenge). If you’re closer to the action and actively engaged in a firefight over an objective, you’ll be much more efficient at spotting enemies for your teammates.
Playing with a DMR, I always try to get as close to the objective as possible while maintaining the high ground. From there you can support teammates pushing into the objective radius, and still have the range to take on enemy snipers further back. Once you’ve helped thin the crowd, sneak into the objective for the extra points and to make the capture go quicker.
Closing the distance also helps make the Recon class’s gadgets more effective. Deploy beacons can be used to give your squad a spawn point closer to the goal, and you’ll actually have a chance to use C4 whenever an enemy vehicle rolls into the objective. When sniping, C4 goes to waste, and deploy beacons only ever get used by other snipers in your squad.
Although this is a tip that can be applied generally toBattlefieldstrategy, positioning is very key to running a DMR on Recon. You won’t win many straight duels against automatic weapons, and you always want to make sure you’re out of snipers' sight if you’ve set up somewhere to provide overwatch. This is why unlocking a suppressor and using it is key: you’ll want tostay unnoticed in a good spot as long as possibleso you may spot and pick off enemies while your teammates advance.
Sniping has its place inBattlefield(and it’s really fun), but the Recon class is more versatile than it lets on. Too many snipers hanging out hundreds of meters from the nearest objective is frequently a contributing factor to a loss, but simply switching to a DMR and providing some backup can be a huge boon to a team inBattlefield 6.