Dead Cellswas one of 2018’s standout indie games. A 2D side-scrolling rogue-like with tight controls and compelling action, the title led many players to keep pushing through each death to run through the game again and again. But while the game found critical success, even being namedBest Action Game at The Game Awards, its developer Motion Twin says to not expect a sequel.
Motion Twin has never made a followup to any of its previous games, and it doesn’t look to be starting that now withDead Cells. Game designer Sébastien Bénard from Motion Twin said that Motion Twin is about making new games instead of sequels.
“In terms of a sequel, we know for sure it’s not a good idea to dwell on your success. If you create a big hit, it’s best to use this energy to make something different. I don’t think we’ll make aDead Cells 2.”
Bénard did say that if the developer put any more work intoDead Cellsit would be to create more content and to “open up the game to the community.” It’s also safe to expect that Motion Twin won’t be making anything even close to the same genre asDead Cellsfor their next game, as Bénard said that the developer’s next game won’t be a platformer or a rogue-like.
Interestingly, the development ofDead Cellsactually started as a free-to-play tower defense game for mobile, which was eventually completely scrapped for a new concept which became the platforming rogue-like that made it to release. Without these changes, it makes one wonder ifDead Cellswould have made it onto the list ofGame Rant’s favorite indie games of the year.
Motion Twin’s past games include a survival RPG set in a classroom titledTeacher Story, a collection of 16arcade gamesdubbedArkadeo, and a co-op space survival and escape game calledMush. Based on the eclectic genres and games the developer has put out before, it’s anyone’s guess what their next game will be—but clearly, it won’t beDead Cells 2.
Dead Cellsis available now for Nintendo Switch, PC, PS4, and Xbox One.