Summary
AStarfieldplayer took to social media to warn other players of a situation they had with a fully-leveled Gymnastics skill, as they pointed out that the perk also came with some drawbacks when jumping around in certain environments. However, otherStarfieldplayers pointed out methods that can be used to mitigate the risks associated with the Gymnastics perk.
On Reddit, a user named WardenWolf lived up to their name by issuing a warning to other players on the r/Starfield subreddit. While Gymnastics does offer the combat slide, decreased fall damage, and increased jump height, it is consideredone of the least usefulStarfieldskillscompared to others such as Theft and Negotiation. In their post, the OP stated that additional protection against fall damage is not added to the fourth rank of the skill, and said that fall distance is never increased before damage is calculated. The OP added that any downward slope or elevation would result in suffering an affliction, and said that the increased jump height was not worth taking that rank.
In the comments, someStarfieldplayers compared the Gymnastics skill to the Athletics perk that was prevalent in past Bethesda titles such asMorrowindandOblivion. Other players pointed out one crucial workaround to the OP’s claim. Byusing a boost pack inStarfieldjust before touching down on the ground, players can mitigate any risks associated with fall damage. In addition to that, boost packs coupled with the increased jump height from Gymnastics can be used to access vantage points for either exploring a new planet or for getting to high ground during a shootout.
Between the different perks and character creations,Starfieldplayers continue to find surprising and unexpected waysto play the game. Between the next patch and the upcoming Shattered Space DLC,Starfieldfans will have more to sink their time into soon.