There are three systems in place forGears 5players to get their hands on loot: Iron, Supply Drops, and Scrap. The iron currency system in particular is giving players a hard time, as it is used to purchase cosmetics for multiplayer and can also be bought for real money.
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Iron is earned in small amounts by playing theGears 5multiplayer, and it unlocks the same types of cosmetic items players get when theyopen a Supply Drop inGears 5, but they are not part of the same pool. The catch is that Iron can be purchased through the game’s digital store using real money. Iron is worth about one cent per unit at the starting price, so for example, 500 Iron costs $4.99. This means the Iron acts asGears 5’s premium currency, but it can also be earned in the Tour of Duty mode.
Tour of Duty acts like a Battle PassforGears 5. It is a free season-based system that dolls out rewards based on a set of challenges like surviving a certain amount of waves in Horde mode or killing a certain number of a given enemy type. Every three challenges completed and the player ranks up, earning them a reward such as a brand new item or Iron.
The first time players can unlock Iron through Tour of Duty is at hitting the rank “Officer II” or level 24 . At that level, the reward is 100 Iron. The amount of Iron increases as players hit the levels where it is listed as the reward, but receiving the currency is still a rare occurrence, even for the most committedGearshead.
The biggest issue with the system overall is how the items are locked to one drop pool or the other.Gears 5players who really want all the cosmetics can’t just play a lot and hope for the items they want. Eventually, they will have to earn or purchase Iron to get premium items, which isn’tspending money on random loot boxes, but it’s not ideal either.