While playingInfinite Craft, you have the opportunity to make almost anything you can imagine. As gamers, it’s only natural to wonder whether we can make some of our favorite games, and let me assure you that it’s absolutely possible.
I’ve spent a few hours fiddling around, adding things together to try and get some favorable end results and here are five games that I’ve managed to come up with, including some bonus ones.
How to makeStardew ValleyinInfinite Craft
This is absolutely the easiest recipe to complete on this list, and through it you end up with one justStardew Valley, but also three other pixel-based games of note as a bonus.
Once you’ve madeStarboundandTerraria, you just need to add them together and you’ll end up withStardew Valley.
How to makeFinal Fantasy XIVinInfinite Craft
To makeFinal Fantasy XIVinInfinite Craft, you have to make three of the Primals from the franchise and Euro, which is rather bizarrely reached by way of the Spanish Inquisition. Truly, I did not expect that.
Once you’ve made these two, you can add them together to getFinal Fantasy XIV.
How to makeGrand Theft Auto VinInfinite Craft
To get to the end result ofGrand Theft Auto VinInfinite Craft, you need to make two things — Video Game and Robbery.
Once you’ve made both, combine the two together. This will get you to Grand Theft Auto, which can be added to Mountain Ridge in order to get Grand Theft Auto V.
How to makeApex LegendsinInfinite Craft
Before you can reachApex LegendsinInfinite Craft, you first have to make a couple of other games you might have heard of —ValorantandOverwatch.
Once you’ve made these two, combine them together to getApex Legends.
How to makeBaldur’s Gate IIIinInfinite Craft
This one is likely the most bizarre and convoluted recipe I’ve ever seen inInfinite Craft. Not only do you need to makePokemon, but also the entire evolutionary like of Pikachu, all before stripping Thor of his hair.
Once you haveBaldur’s GateandBaldur’s Gate II, it’s basic maths that you’d add them together to end up withBaldur’s Gate III.